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July 2011 Showreel


  Dragons Wake Up Call: Update

Oct 14, 2011 by Monkey Boy | 3 comments | Tweet Post | Share Post | Email Post
Hi this is just a quick update for the Cerebus animation, as you might remember from my last post i was given the opening sequence to the movie where there is a dragon roaring up into the sky and waking the village (kinda like a rooster in the morning dawn). since i've never animated anything with wings before its been quite a hard thing to do get right but im working on making my work better.

The other week i sent off these scenes to the director (Oliver Simonsen) so that he had an update on what i was doing, he liked the first video but felt that the second roar in the second video worked but the pose didn't.....then the other day he said that he would like a bit of animation adding to the start of the first roar to show a thought process and an emotional connection.

im currently working on adding these new poses and fixing the pose of the second roar, but in the mean time here is what i send off to him.





the these are just poses, the timing isn't finalized and i haven't added the inbetweens, at the moment these are just the key poses spread out to show animation and flow of the character before adding anything else.

i would love some feedback on this work and welcome all critique be it good or bad, at the end of the day im always wanting to improve my skills and look for advice from everyone to get better :)

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3 comments:

Anonymous said...

Hello, I've popped on here every now and again to see what you are doing and I sometimes use you as an example to students I teach animation to. However not in the best way so I thought it would be fair to send you a little message explaining what I think and I also have some questions.

Firstly, do you live with parents? How do you afford this lifestyle? Secondly what takes up most of your time as my students often ponder it, you don't mention a paid job so they think you animate once and a while and then watch a lot of videos and games on the Internet. You have Downloaded, shamelessly illegally a lot of tutorials, however don't seem to do any?

I would like to offer some advice if I might, you don't seem to be treating this like a full time job, I use you in class as you have an animation degree but very little animation, you follow animation mentor but don't seem to realise they spend 30+ hours a week animating in maya, you clearly do not. And they do this for 18 months solid.

A student suggested I messaged you as i constantly looking at your slow work pace but never telling you was unfair, another student suggested that I leave you a list of advice, otherwise this would be 'trolling'. So as you asked for advice then I will leave some.

1. Do you love animating or watching animation and the 'idea'of being an animator, if you find it so hard after doing a degree I may suggest a change of career? I like comfy chairs, I would hate making them..

2. How many hours a week do you spend animating? If the answer is honestly a lot, why don't we see more? I currently use you as an example of a lazy person who wants to be an animator without putting the hours in, I'd love to use your blog as something I could show my students how someone can be great at animation.

3. Go back to the basics, even just for a couple of months, timing especially, use more video reference to help you animate, some students are baffled by the graph editor, learn to master it, it's SO useful.

4. Get feedback ALL the time, don't animate without showing other animators, use forums like 11secondclub.

5. Act out your scene and record yourself before you touch maya, do a rough pencil test in flash before you start playing with models.

6. Watch more French animation like Gobelins and Supenfocom for inspiration.

7. I challenge you to prove me and my students wrong, that you're not a lazy aminator. Produce at least 3 seconds every week. An average animator in a studio in London would be doing 30 seconds a week. So after a year of work they would have several minutes worth.

8. Lastly, you have to treat this like a 9-5 if you're going to make it, you should not allow yourself breaks. Animators work at least 7 hours a day, 5 days a week. Do you? If not, you won't make it.

Please don't take this as an attack or anything like that, I simply wanted to say this to my students but can't all the time so I have used you as my example of someone who is deluded by thinking they can do a little and eventually make it, this Industry needs passion, commitment and sacrifice. The next time I show your blog I want it to use it to show how someone can learn the art.

I wish you all the best in your endeavours.
An animation teacher.

December 26, 2011 at 3:33 PM
sd said...

Hi "An Animation Teacher"

I dont know if you are subscribed to new comments on this post or if you have already seen my reply post but i thought i would just give you a quick message through here to let you know that i have commented back to you in a blog post.....i hope it answers you and your students questions.

http://blog.mbanimations.com/2012/01/reply-to-comment-and-code.html

January 15, 2012 at 11:29 PM
jyotikattna said...

Hey Animation sir
Thanks for sharing information really great to sharing

January 20, 2012 at 10:39 AM

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