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July 2011 Showreel


  Later Then Normal

Sep 15, 2009 by Monkey Boy | 0 comments | Tweet Post | Share Post | Email Post
hey guys well yes this is a late in the week post i know but i have been busy with my modelling and character designing and also emily has been keeping me away from my work as she is living with me for a couple of weeks :P

so what have i been up2?

well to be honest not much.....DJ has started me on the Guardian Course again so im getting back into that and my work is coming on REALLY well, today i have modeled 3 of the 9 things i need for my Project next year. sadly i've still had no word from Chris Wyatt about him being my Mentor for next year so i still can't show you guys what im going to be doing for it but i will (i promise) as soon as i get the green light.

but for now i will keep let you know how its going and also let yoy guys see how the Guardian Course is going ^_^

anyway as some of you might remember i made a little Mop rig a while ago for XSI in version 6.5 and to be honest it was maybe the best i could have done back then but now i know a lot more so i've fixed some bugs and also got a lot of things done i didn't know how to do last time.

well its back and this time its better (well not really better but more stable) so i've been working on it today and added a FK head ctrl which is miles better then the IK one i had on there before as it doesn't need the up vector and can be moved easier.

so i hope you like it and if you come up with anything with it let me see as i would love to see what you can do with it and also if you have done anything with Box-R i REALLY REALLY want to see what you have done please as i dont have time to mess around with it but i would love to see the rig animated.

well here Mop v1.3




well i hope you like this rig and i know its simple and doesn't really seem appealing but i did it due to a question given on XSI-Base and i thought well i may as well make it public so there it is.

i think thats all for this week guys as i have a lot to do before i see my mate tomorro as i want to run some images past him so i need to get to work on them.

so as always enjoy and i'll talk to you all soon.

Laterz ! ! ! !

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  Week Of Problems

Aug 31, 2009 by Monkey Boy | 0 comments | Tweet Post | Share Post | Email Post
well what a week nothing but problems and issues but its all better now.

one of the biggest problems was my rig for next years FYP, i've now finished everything but the enveloping on it but due to XSI not bringing up PPG's anymore i was unable to do any symmetry weight mapping so i have had to reinstall EVERYTHING (complete computer reinstall) but its working 100% now so it was worth it.

so as for my final year project next year, i think im getting there. i really need to start work on my scene as at the moment my props are just REALLY bad so i need to remodel a lot of them.

i'll be moving back into Middlesbrough next week so i'll have no time to do it then with all the unpacking i'll have to do but when i get ll sorted i will start work on that. luckily i have learned a lot of new skills from making my main character that will help me a load in modelling my scene so it shouldn't take me to long, also i have a couple of ideas on how to cheat a little with the backgrounds and midgrounds.

if you're in middlesbrough at all i would love to catch up with you as i'm really missing everyone i use to hang out with so if you want to meet up and go to the southfield let me know and i'll see if i can afford the 2 for £6 menu (£3 each what you think?), so drop me a text or a comment or anything form of contact and i'll get back to you.

due to the amount of writing i do on these blogs im thinking of merging my diary blog with this one as i think its getting to much for me keep all these blogs and weekly forum posts and the rest so the less i have the better. but thats a while away from happening yet if it does go ahead.

now i know i have more people then usual reading my blog this week with the release of my new rig, now as many of you XSI users will know the number of rigs available for XSI is between 5-7 tops which is rubbish i know so i though why not make a nice new rig that all you XSIer can use in your animations.

so last Monday i think it was i started work on a new rig for you guys, really basic character not much to it but has a lot of appeal that night it was finished, so its not massive but its a great little character to animate with so i hope you like it.

now this is my first every released rig so there are bound to be problems with it so if you do find anything at all wrong with it let me know by contracting me through one of the links below and i'll try my best to fix the issue in the next release.

this rig has been made on XSI 6.5 so it will work on anything above that as well.

one thing i forgot to go into in the video is that the feet can be rotated from the base curve in X to give a banking effect but its mainly to give more movement then a banking effect but use it as you like. also it can rotate in Z for a shuffle movement.

please note this is a Non-Commercial rig so please dont use it for anything other then personal work.

if you do come up with anything at all please link me to it as i would love to see what you guys come up with. anything from a full animation so a simple walk cycle i'd love to see it.

hope you enjoy it

you can email me at ashs191@hotmail.com, or leave a comment here and i will get back to you asap. dont forget to click the button to be notified of replies to your comment otherwise you will never know i got back to you.






any problems remember to contact me and i'll do my best to fix it in the next release of Box-R.

ENJOY ! ! ! ! !

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  Rigging

Aug 17, 2009 by Monkey Boy | 0 comments | Tweet Post | Share Post | Email Post
Start with a Funny Pose Excersis i did, cound't stop laughing when i posed it ^_^.



hey all well my week has been full of rigging rigging rigging all for my FYP next year but my skills are getting stronger and stronger with every attempt at rigging i male, as usual i can't give you any images of the rig yet until i get the go ahead from my mentor (as soon as its organized who i have, i hope its Chris Wyatt) but i will give you a little peek of the old characters that wont be used now, these characters where the first 2 versions of my final character for my animation but as they aint being used now i'll let you guys see them.

These where all done in 100% XSI nothing else as i've been asked if it was done in ZBrush, nope all XSI 6.5

So this was my first EVER so dont laugh, i really like the head but the body really needs work.

please click image to get proportional and full sized version









and this was my 2nd attempt at modeling, i feel that this one is MILES better then the last, its just more defined and it has better topology then the 1st try.













so ye thats be 1st and 2nd attempt at modeling a character and i think i've improved between them both of them. what do you think?

so what else have i got to talk about well not much really, as i said my week has been taken over by rigging but its better then as i said its just im having many many issues with my arm setup, im trying to do a IK/FK Switch arm setup and its so hard to do when you have never done it before but i will get there eventually i hope.

i did do one rig a couple of weeks ago just to practice rigging on basic object, i've decided to make it public to you guys as i thought that it might be of some use to someone out there that need to know how to rig a broom or mop or just needs a mop rig for an animation, its been made in XSI 6.5 so it will work in 6.5 and later versions of XSI.

If there are any problems let me know and if you like it give me a message, and feel free to use it for anythin just please i request that you credit me when you do.

Thank You!


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